+ Casual Games Market
+ Chinese Consumer and Trendspotting Studies
+ Games Market in Asia/China
+ Google and Baidu
+ Web 2.0 in China/Xiaonei
Pearl Research Publishes "Online Games in China" Report
Fri, Apr 9, 2010Leading business intelligence and consulting firm Pearl Research forecasts the online games market in China will exceed $6 billion in 2012. In 2009, the online games market grew 35% to reach $3.9 billion, which is on top of a 63% increase in 2008. These findings are contained in Pearl Research’s new 160-page “Online Games Market in China” study. Please visit this link to view the table of contents:
India Games Market Update
Thu, Jan 14, 2010India: Pearl Research is pleased to announce the release of a new version of our "Games Market in India" study covering online, packaged PC, mobile and console games (Xbox, PlayStation 3 and others). Please contact us at research@pearlresearch.com or call (+1) 415-738-7660 to access the table of contents and an excerpt.
Miniclip Forms Mobile Division
Tue, Aug 31, 2010Miniclip.com is accelerating its mobile gaming business with the establishment of a new dedicated smartphone division. With an audience of more than 57 million casual gamers worldwide and a library of more than 600 online games, Miniclip’s newly formed smartphone games division, led by former Skype manager António Sérgio Varanda, will develop, publish and distribute online casual games for mobile operating systems.
Top 50 U.S. Web Properties for July 2010
Mon, Aug 30, 2010According to comScore for the month of July 2010, Google Sites ranked as the #1 property in July with 178 million visitors, followed by Yahoo! Sites with 174 million and Microsoft Sites with 165 million. The Mozilla Organization jumped 10 positions in the ranking with 35.1 million visitors, while The Washington Post Company climbed 5 spots to 27.7 million visitors.
Trade-In Program Now Live in Best Buy Stores
Fri, Aug 27, 2010Launching in close to 600 Best Buy stores this week, with additional stores to soon follow, the new Best Buy Trade-In program offers customers an opportunity to sell pre-owned video games.
Customers who trade-in their games beginning this Sunday, August 29, will receive a $20 Best Buy Gift Card on more than 100 popular titles. Best Buy will continue to offer a similar program online at BestBuy.com that enables customers to get estimates for their games, mail them in for free and receive a Best Buy Gift Card 7-14 days later. Trade-In prices in-store will match the prices shown online. This would put Best Buy in competition with GameStop and its popular trade-in and used video game business.
The9 Limited Generates $3 Million in Revenues
Wed, Aug 25, 2010The9's (NCTY) net revenues for the first quarter of 2010 increased by 6% quarter- over-quarter but decreased by 95% year-over-year to RMB22.1 million (US$3.3 million). Net loss for the first quarter of 2010 decreased by 63% quarter-over- quarter but increased by 62% year-over-year to RMB75.8 million (US$11.2 million).
PocketGear Raises $15 Million
Mon, Aug 23, 2010PocketGear, which claims to be the world's largest open app store and content marketplace, today announced the closing of its $15 Million Series B funding, led by Trident Capital with participation from BlackBerry Partners Fund. PocketGear will use the funding to scale technical operations, build out its sales and marketing team and expand its global reach.
Intel to Acquire Security Software Company McAfee for $7.68 Billion
Thu, Aug 19, 2010Intel Corporation has entered into a definitive agreement to acquire McAfee, Inc., through the purchase of all of the company’s common stock at $48 per share in cash, for approximately $7.68 billion. Both boards of directors have unanimously approved the deal, which is expected to close after McAfee shareholder approval, regulatory clearances and other customary conditions specified in the agreement.
Zynga Acquires Conduit Labs
Wed, Aug 18, 2010Zynga announced it has acquired Boston-based social games company Conduit Labs. Effective immediately, the Conduit Labs office will become Zynga Boston, a new game studio focused on new product development. Today's announcement expands Zynga's studio operations adding to locations already in San Francisco, Austin, Baltimore, Bangalore, Beijing and Los Angeles. Terms of the acquisition were not disclosed.
In-Game Ad Firm IGA Receives Additional Capital
Mon, Aug 16, 2010IGA Worldwide (IGA), an independent in-game advertising network, today announced that it has successfully completed a significant investment round. T-Venture Funds, the venture arm of Deutsche Telecom, led the round along with existing investors Kreos Capital and Easton Capital. The amount was not disclosed. IGA Worldwide was selected by Sony Computer Entertainment as the first in-game advertising provider for the PLAYSTATION 3.

